Sunday, June 6, 2010

Portal 2

OMG! Portal 2?! Yes please! =D Okay, so I've known about this for at least a couple of months now, so sorry if you guys are just now finding out. But, I need to gush. =3 Game Informer has a hub here: http://gameinformer.com/mag/portal2.aspx
(photo of Chell and Aperture Labs (c) Valve Corp.)
Anyway, I am so thrilled about this game, but I've gotten some really dumb questions from people such as: "How can there be a two? Chell died in the first."
Um... no, she didn't. There's a special ending to the game **SPOILER??** [highlight to see] were a robot drags you away, telling you "Thank you for assuming the party escort submission position."
Also, I'm really excited because I heard the ending of Portal 2 may lead up to, are you ready for this? Half-Life 3. I told someone this, and got another stupid question: "How? The games have nothing to do with each other." [Or something like that] I sighed, did a mental facepalm, and tried to be nice. My response: "What?! They're in the same universe!!!!!!!!! GLaDOS pretty much laughs at Black Mesa in the ending credits, and Gordon works for Black Mesa!"
-sigh- Some people. But yeah, Portal 2 is supposed to be coming out this holiday season, which probably explains Aperture Science's Christmas themed website, complete with the Companion Cube, a tree, a fire place with Chompski on the mantel [if you don't know who Chompski is, you have just made me very sad] THE CAKE, and orange-wrapped gifts... [hehehehe orange boxes]
But, Valve is going to get sixty or so of my dollars when this game comes out, because I love Valve. =3 In my opinion, they make the best FPS's out there.



[This cake is great. =D]

Yep, that is me, and I did make that cake. =3

UPDATE:: I heard a couple of days ago, Portal 2's release date is being pushed back to next year... -sigh- Oh well, I'm just still excited they're making it, and about the [possible] ending. OMG! <3 Haha
Not sure about that bit of information, because Aperture's Science's site is still very festive... =]

Zombies Ate My Neighbors


Zombies Ate My Neighbors [renamed just "Zombies" due to -sigh- censorship issues in Europe and Australia] is an older game from Nintendo's golden years [as the game was released in 1993] and is an old-school run and gun developed by LucasArts, and published by Konami.
I'm a bit biased toward the game, because it was my first. [teehee] I remember playing it on the SNES when I was a kid, so to play it again has been awesome. Typically games from when you were a kid aren't as good as you remember them, trust me, Bloody Roar 2 wasn't. [haha] But this game has been as awesome as I remember it being when I was younger. <3
Anyway, I can't really think of anything I dislike about the game. Hmmmm... Well, there is an issue with the neighbors um not coming back, I suppose. Example - You begin with 10 neighbors in each level, and as things, whether they be zombies or giant babies [I'll explain], will kill them. If you lose a neighbor they don't come back. This does, however make it challenging. But I also discovered [or re-discovered, rather] that the codes you get at the end of certain levels put you with the same amount of neighbors that you died with, so if you only had like one neighbor to rescue and you died, you put in the code, and you can start out again... with one neighbor. Otherwise, [if that's even a "flaw"] this game is pretty awesome.
The level's names typically make fun of things from the late 80's and early 90's [and possibly the 50's too judging by the cover art and some monsters.] Speaking of monsters, this game does have its variety of them including vampires, werewolves, blob-creatures, aliens, pod-people, giant ants, "snakeoids," and enormous babies. [The last two being... "bosses" kind of]
Oh, and your choice of weapons and items in the game are pretty unique too. Sure, you get a gun, but this is no ordinary gun... It's a water gun. Yes, you can kill zombies with a water gun. =] You also get  soda cans [which are like grenades] popsicles, silverware, crucifixes, a bazooka, plates, etc. The items include, but are not limited to: various potions, one of which lets you turn into a monster, running shoes [to make you run faster, of course], toy clowns to distract enemies... etc.

Over all, Zombies Ate My Neighbors is just one of those old 16-bit classics that can be played for years and still be loved. [Unless you're growing up now and you don't know what a "Game Over" screen looks like because you lost all your lives, in which case... this makes me quite sad.] But you can buy this game and a SNES, if you don't have one, for somewhere around $50, or get it on the Wii's "Virtual Console" channel.