Sunday, February 28, 2010
Resident Evil 5
So, I love how you can make a game with just three characters from the previous games in the series, tack on "Resident Evil," and occasionally mention "Raccoon City" to make it sell like Boondock Saints memorabilia at a convention honoring the movie with all it's biggest fans present. This game really has nothing to do with the previous four. Well, neither did four, but shut up. Four was loads better than five. So, you're Chris Redfield, or as I like to call him, Steroids Chris, and you get randomly partnered up with Sheva Alomar, to prevent racism issues from popping up. I remember when I looked up the details for the game before it came out... It would have been amazing. Example - When you would be exposed to the sun too long, you would become affected, and would have to go to the shade, and that would take transition, so you wouldn't be able to see as well for a second. You know, more realistic stuff. But then racism issues came into play... so they introduced her. Oh wait! But now what? Chris had a partner you say? Well, I will tell you my friend, Jared's, theory on this, which I fully believe in...
So... if you are an avid fan of the Resident Evil series, then you'll know that "back story" for Jill Valentine's "death" was never in any of the other games, you'll also know Jill is not blond. She is, in fact, brunette. Therefore, here is the theory on her "blond-ness:" So, bad-guy Albert Wesker kidnapped (blond) Sherry Birkin (presumably) and the blond Jill is supposed to be Sherry. I mean, that would make much more sense instead of saying stuff like "the progenitor virus turns the hair blond" or something. If you have any common sense, you can see Jill is not infected. She does not have glowing red eyes or super speed. All she has is a tight purple catsuit and some sort of mind control thing on her chest. (Of course) So that concludes the theory.
So my problem with Sheva is the fact the AI on the game is retarded. I had to get one of my friends to help me get through one boss fight on the game while playing professional because the AI kept dying. I have to give her something other than a handgun too, since she only uses one weapon. I have almost all the weapons on unlimited ammo, so I gave Sheva a shotgun, a handgun, a rifle, and her bow and arrows. But guess what she used?? Her freaking handgun. She would just keep shooting away at enemies with it, pathetically. Oh, and she would go around picking up ammunition for the thing. Why, you ask? I have no idea. Another thing, the AI likes shiny things. I was playing as Sheva, and the AI (Chirs) used a stun rod on a Chainsaw Majini, yes I am serious. I bet you can guess what happened next... I got the "your partner died" screen, and Capcom lost a little more of my faith. Lastly, I hate the AI because it would get in my way when I'm aiming and NOT MOVE. Once I was using my rocket launcher and right when I pulled the trigger, Sheva decided to sacrifice herself for the poor Majini.
So, in conclusion, Resident Evil 5 would have been MUCH better without Sheva. Period. (However, it wasn't that bad on lower difficulties because she didn't keep dying or getting in the way.)
Oh, and what did you think about the game? I'm interested in hearing everyone's opinion. =]
"I see the light... The game really would have been better without Sheva!!"